![]() Just a thought and not sure if it could reduce your banrate. One way to code this as such would be to generate a random number of chance, if it hits this number or below, you overextend or underextend to a slightly bigger hitbox as a first step, to end up in the correct hitbox for the second step. Not sure if this could mean anything to your antiban though, I'm not sure how the algorythms work, but anything that could make it more humanlike would be nice right. When I am playing for example, I tend to 'miss' the spot I wanna move my mouse to and have to adjust my position a little bit. I reckon it could be better if you could a) make it move to the coordinate in a smoother fashion, and b) maybe autocorrect it's position every so often. ![]() The script looks nice in action, but is it my impression or is it banking slowly? Could be the speed of the GIF too.Īnother thing I notice is that your mouse seems to 'jump' from coordinate to coordinate to stop on one exact spot in the hitbox as you defined. ![]()
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